Anne Sullivan

Anne Sullivan
unicorn@gatech.edu
Profile

Anne Sullivan is an Assistant Professor in Digital Media and head of the StoryCraft Lab at Georgia Tech.

She received her PhD in Computer Science from University of California, Santa Cruz, where she created an artificial intelligence framework to support playable stories - stories that adapted and changed based on player choice. Before returning to school for her PhD, she was a game developer and designer with experience at AAA studios and as an independent developer.

Her research focuses on playful and storied interactive experiences from a feminist and humanistic perspective, with an emphasis on human-centered artificial intelligence (AI). To that end, Dr. Sullivan has established herself in the fields of critical game analysis through her work in feminist analysis of games, and co-creative AI through her work in educational interactive experiences and AI-assisted tools for craft and narratives. She also studies craft as an analog counterpart to playful and storied interactive experiences, researching in the exciting and emerging field of computational craft.

Dr. Sullivan is an award-winning quilter and the concept designer and producer of Loominary – a digital game system controlled with a loom - which has been shown internationally, including at the SAAM Arcade exhibit at the Smithsonian American Art Museum.

Education:

  • PhD Computer Science - University of California, Santa Cruz

Areas of
Expertise:

  • Computational Craft
  • Craft
  • Craft Games
  • Digital Media
  • Games
  • Interactive Narrative
  • Narrative
  • STEM Education
Assistant Professor
Office
TSRB 317C
Research Focus Areas

Carl DiSalvo

Carl DiSalvo
carl.disalvo@lmc.gatech.edu
Website

Carl DiSalvo is an Associate Professor in the Digital Media Program in the School of Literature, Media, and Communication at the Georgia Institute of Technology. At Georgia Tech he directs the Public Design Workshop: a design research studio that explores socially engaged design and civic media. 

DiSalvo is also co-director of the Digital Interdisciplinary Liberal Arts Center and its Digital Civics initiative, funded by the Mellon Foundation, and he leads the Serve-Learn-Sustain Fellows program, which brings together faculty, staff, students, and community partners to explore pressing social research themes (the 2016-2017 themes are Smart Cities and Food, Energy, Water, Systems). He has a courtesy appointment in the School of Interactive Computing and is an affiliate of the GVU Center and the Center for Urban Innovation.  DiSalvo also coordinates the Digital Media track of the interdisciplinary M.S. in Human-Computer Interaction. 

DiSalvo’s scholarship draws together theories and methods from design research and design studies, the social sciences, and the humanities, to analyze the social and political qualities of design, and to prototype experimental systems and services. Current research domains include civics, smart cities, the Internet of Things, food systems, and environmental monitoring. Across these domains, DiSalvo is interested in how practices of participatory and public design work to articulate issues and provide resources for new forms of collective action.  

Areas of Expertise:

  • Civic Media
  • Design
  • Design Studies
  • Digital Civics
  • Food Systems
  • Public And Civic IoT
  • Smart Cities
Associate Professor, School of Literature, Media, and Communication
Director, Public Design Workshop
Office
TSRB 328
Additional Research
Design; Sustainability and Design; Design and the Humanities; New Media Art/Art and Technology; Public Enagagement with Technology; Participatory Media/Participatory Culture; Design and Culture/Society
Google Scholar
https://scholar.google.com/citations?hl=en&user=YR1EmaAAAAAJ&view_op=list_works&sortby=pubdate
Public Design Workshop