Abigale Stangl

Abigale Stangl
abigale.stangl@design.gatech.edu
Personal Website

Dr. Abigale Stangl is a design researcher specializing in the development of systems that promote inclusive design practices and enhance the accessibility of products and information. With expertise in human-centered design, human-computer interaction, accessibility, and sensory AI, her interdisciplinary research encompasses universal design principles and prioritizes disability-first innovation. Abigale's current research goals focus on expanding tactile media availability through in-depth investigations of tactile design practices, interaction techniques, and the optimization of multimodal and multisensory systems. She actively collaborates with individuals with disabilities, ensuring their perspectives and needs drive innovation. Abigale also cultivates students' abilities as allies and co-designers, fostering an inclusive design community that embraces diverse perspectives.

Additional Research
AccessibilityCreativity Computer visionInclusive Design
University, College, and School/Department
Google Scholar
https://scholar.google.com/citations?hl=en&user=55redA8AAAAJ&view_op=list_works&sortby=pubdate
School of Industrial Design Profile Page

Sang-Won Leigh

Sang-Won Leigh
sang.leigh@design.gatech.edu
Industrial Design Profile Page

Sang's research and art practice focuses on robotic and computational tools that work together with human users. His vision proposes extreme synergies between machine tools and humans, with technology essentially becoming a natural extension of our hands. This way, he challenges the fear and criticism around AI and automation that they replace human endeavors, by showing how symbiotic machines can unlock new human explorations and aesthetics. The impact of his research spans from publications in top tier HCI conferences such as CHI, TEI, and NIME, journals including Leonardo and IEEE Pervasive Computing, to design awards and art exhibitions. Several of his work were awarded the Fast Company Innovation by Design Award, and have been shown in art exhibitions at SIGGRAPH ASIA, CHI, TEI, and more. His work A Flying Pantograph was included in the Otherly Space / Knowledge exhibition at the Asia Culture Center along with some of the most prominent new media artists today. In 2014, He was an artist-in-residence at Microsoft Research Studio 99 where he created Remnance of Form - an interactive light and shadow installation. His work has received extensive media coverage from BBC, WIRED, Discovery, Fast Company and so on, and he was invited to national and international events including Sebasi+Pan, TEDx events, Seoul Digital Forum, and more. He is starting at Georgia Tech Industrial Design as an assistant professor. He has helped Artmatr in the development of a machine painting technology and its creative use through collaboration with some of today's most prominent painters. He received his Ph.D. from MIT Media Lab in 2018. Prior to that, he was a software engineer at Samsung Electronics where he led the software development of eyeCan, an open-source DIY eye-mouse designed for people with motor disability. This project became the foundation of Samsung's C-LAB. He received his Bachelor and Master of Science from KAIST, focusing on 3D Computer Vision and Machine Learning.

Assistant Professor; School of Industrial Design
Phone
N/A
Additional Research
HCI; Robotics; Media Arts
Research Focus Areas
IRI And Role
University, College, and School/Department
Google Scholar
https://scholar.google.com/citations?hl=en&user=5PS-lv8AAAAJ&view_op=list_works&sortby=pubdate
Personal Website