Ashok Goel

Ashok Goel
ashok.goel@cc.gatech.edu
Design & Intelligence Laboratory

Ashok Goel is a Professor of Computer Science in the School of Interactive Computing at Georgia Institute of Technology in Atlanta, USA. He obtained his Ph.D. from The Ohio State University. At Georgia Tech, he is also the Director of the Ph.D. Program in Human-Centered Computing, a Co-Director of the Center for Biologically Inspired Design, and a Fellow of Brook Byers Institute for Sustainable Systems. For more than thirty years, Ashok has conducted research into artificial intelligence, cognitive science and human-centered computing, with a focus on computational design, modeling and creativity. His recent work has explored design thinking, analogical thinking and systems thinking in biological inspired design (https://www.youtube.com/watch?v=wiRDQ4hr9i8), and his research is now developing virtual research assistants for modeling biological systems. Ashok teaches a popular course on knowledge-based AI as part of Georgia Tech's program on Online Masters of Science in Computer Science. He has pioneered the development of virtual teaching assistants, such as Jill Watson, for answering questions in online discussion forums (https://www.youtube.com/watch?v=WbCguICyfTA). Chronicle of Higher Education recently called virtual assistants exemplified by Jill Watson as one of the most transformative educational technologies in the digital era. Ashok is the Editor-in-Chief of AAAI's AI Magazine.

Professor; School of Interactive Computing
Director| Ph.D. program in Human-Centered Computing; College of Computing
Co-Director; Center for Biologically Inspired Design
Fellow; Brook Byers Institute for Sustainable Systems
Office
GVU/TSRB
Additional Research
Artificial Intelligence; Cognitive Science; Computational Design; Computational Creativity; Educational Technology; Design Science; Learning Science and Technology; Human-Centered Computing
Google Scholar
https://scholar.google.com/citations?hl=en&user=VjNg25EAAAAJ&view_op=list_works&sortby=pubdate

Neha Kumar

Neha Kumar
neha.kumar@gatech.edu
Departmental Bio

Neha Kumar is an Associate Professor jointly appointed at the Sam Nunn School of International Affairs and the School of Interactive Computing at Georgia Tech. Her research lies at the intersection of human-computer interaction and global sustainable development, with a focus on global health and community informatics. Her work contributes feminist perspectives to the design and integration of emerging technologies across marginalized contexts in the Global South. 

Her research has been recognized by multiple ACM Best Paper and Honorable Mention awards. Neha received the College of Computing's Lockheed Inspirational Young Faculty Award (2017) and the Lockheed Excellence in Teaching Award (2019). She currently serves as the President of ACM SIGCHI. She earned her Ph.D. in Information Management Systems from UC Berkeley, Master’s degrees in Computer Science and Education from Stanford University, and Bachelor’s in Computer Science and Applied Math from UC Berkeley.

Associate Professor
BBISS Co-lead: Collaborative Social Impact
Additional Research
Human-Computer Interaction for Global Development
BBISS Initiative Lead Project - Collaborative Social Impact

Richard Catrambone

Richard Catrambone
richard.catrambone@psych.gatech.edu
Website

Dr. Catrambone's research interests include: 

  • Creating examples to help learners form meaningful and generalizable solution procedures. I and the students in my lab have explored this issue in domains ranging from probability and physics to ballet. 
  • The use of task analysis techniques for identifying what a person needs to learn in order to solve problems or carry out procedures in some domain. 
  • Using information from task analyses to guide the construction of teaching and training materials including computer-based (multimedia) instructional environments. 
  • Exploring technology such as animations and embodied conversational agents (ECAs) for improving interfaces and helping people learn and carry out tasks more easily. 
  • Analogical Reasoning
Professor
Phone
404-894-2680
Additional Research
Instructional Design; Human-Computer Interaction; Educational Technology; Multi-Media Learning Environments; Training; Problem Solving
University, College, and School/Department

Chris Le Dantec

Chris Le Dantec
ledantec@gatech.edu
Website
Assistant Professor
Phone
404-385-7555
Additional Research
Participatory Design; Values in Design; Human-Centered Computing; Community Computing and Informatics; Urban Computing
University, College, and School/Department

Alex Endert

Alex Endert
endert@gatech.edu
Website

Alex Endert is an Associate Professor in the School of Interactive Computing at Georgia Tech. He directs the Visual Analytics Lab, where he works with his students to design and study how interactive visual tools help people make sense of data and AI. His lab often tests these advances in domains, including intelligence analysis, cyber security, decision-making, manufacturing safety, and others. His lab receives generous support from sponsors, including NSF, DOD, DHS, DARPA, DOE, and industry. In 2018, he received a CAREER award from the National Science Foundation for his work on visual analytics by demonstration. He received his Ph.D. in Computer Science from Virginia Tech in 2012. In 2013, his work on Semantic Interaction was awarded the IEEE VGTC VPG Pioneers Group Doctoral Dissertation Award, and the Virginia Tech Computer Science Best Dissertation Award.

Assistant Professor
Phone
404-385-4477
Additional Research
Visual Analytics
University, College, and School/Department

Keith Edwards

Keith Edwards
keith@cc.gatech.edu
Website
Professor
Phone
404-385-6783
Additional Research
Technological non-profit and NGO support; Social Impacts of Computing Technology; Core Computing Infrastructure

Michael Best

Michael Best
mikeb@gatech.edu
Website

Michael L. Best is Executive Director of the Institute for People and Technology (IPaT) and Professor with the Sam Nunn School of International Affairs and the School of Interactive Computing at Georgia Institute of Technology where he directs the Technologies and International Development Lab. He holds a Ph.D. from MIT and has served as director of Media Lab Asia in India and head of the eDevelopment group at the MIT Media Lab.
 

Research Fields:
* Information and Communications Technologies for Development
* International Diffusion and Innovation in IT

Geographic Focuses:
* Africa (Sub-Saharan)
* Asia (East)
* Asia (South)
* Latin America and Caribbean

Issues:
* Inequality and Social Justice
* International Development
* Digital and Mixed Media
* Digital Communication
* Human/Machine Interaction
* Internet Studies

Executive Director, Institute for People and Technology
Professor, Sam Nunn School of International Affairs and the School of Interactive Computing
Phone
404-894-0298
Additional Research
ICTD; Computing and Society; Computing and International Affairs
Lab Ivan Allen College Faculty Profile

Gil Weinberg

Gil Weinberg
gilw@gatech.edu
School of Music Profile Page

Gil Weinberg is a professor and the founding director of Georgia Tech Center for Music Technology, where he leads the Robotic Musicianship group. His research focuses on developing artificial creativity and musical expression for robots and augmented humans. Among his projects are a marimba playing robotic musician called Shimon that uses machine learning for Jazz improvisation, and a prosthetic robotic arm for amputees that restores and enhances human drumming abilities. Weinberg presented his work worldwide in venues such as The Kennedy Center, The World Economic Forum, Ars Electronica, Smithsonian Cooper-Hewitt Museum, SIGGRAPH, TED-Ed, DLD and others. His music was performed with Orchestras such as Deutsches Symphonie-Orchester Berlin, the National Irish Symphony Orchestra, and the Scottish BBC Symphony while his research has been disseminated through numerous journal articles and patents. Dr. Weinberg received his MS and Ph.D. degrees in Media Arts and Sciences from MIT and his BA from the interdisciplinary program for fostering excellence in Tel Aviv University.

Professor; School of Music
Coordinator | M.S. & Ph.D. Programs; School of Music
Director; Center for Music Technology
Phone
404.894.8939
Additional Research
Music Technology; Computer Music; Robotics; Developing Artificial Creativity and Musical Expression for Robots and Augmented Humans
University, College, and School/Department
Google Scholar
https://scholar.google.com/citations?hl=en&user=-fyk-8UAAAAJ&view_op=list_works&sortby=pubdate
LinkedIn Georgia Tech Center for Music Technology

Thad Starner

Thad Starner
thad.starner@cc.gatech.edu
Interactive Computing Profile Page

Thad Starner is a Professor at the Georgia Institute of Technology's School of Interactive Computing. Thad was perhaps the first to integrate a wearable computer into his everyday life as an intelligent personal assistant. Starner's work as a Ph.D. student would help found the field of Wearable Computing. His group's prototypes and patents on mobile MP3 players, mobile instant messaging and e-mail, gesture-based interfaces, and mobile context-based search foreshadowed now commonplace devices and services. Thad has authored over 100 scientific publications with over 100 co-authors on mobile Human Computer Interaction (HCI), pattern discovery, human power generation for mobile devices, and gesture recognition, and he is a founder and current co-chair of the IEEE Technical Committee on Wearable Information Systems. His work is discussed in public forums such as CNN, NPR, the BBC, CBS's 60 Minutes, The New York Times, Nikkei Science, The London Independent, The Bangkok Post, and The Wall Street Journal.

Professor; School of Interactive Computing
Additional Research
Wearable Computing; Artificial Intelligence; Augmented Reality; Human Computer Interaction; Ubiquitous Computing
Google Scholar
https://scholar.google.com/citations?hl=en&user=qr8Vo9IAAAAJ&view_op=list_works&sortby=pubdate

Mark Riedl

Mark Riedl
riedl@cc.gatech.edu
Departmental Bio

Mark Riedl is an Associate Professor in the Georgia Tech School of Interactive Computing and director of the Entertainment Intelligence Lab. Mark's research focuses on the intersection of artificial intelligence, virtual worlds, and storytelling. The principle research question Mark addresses through his research is: how can intelligent computational systems reason about and autonomously create engaging experiences for users of virtual worlds and computer games. Mark's primary research contributions are in the area of artificial intelligence approaches to automated story generation and interactive storytelling for entertainment, education, and training. Narrative is a cognitive tool used by humans for communication and sense-making. The goal of my narrative intelligence research is to discover new computational algorithms and models that can facilitate the development of intelligent computer systems that can reason about narrative in order to be better communicators, entertainers, and educators. Additionally, Mark has explored the following research topics: virtual cinematography in 3D virtual worlds; player modeling; procedural generation of computer game content; computational creativity; human creativity support; intelligent virtual characters; mixed-initiative problem solving; and discourse generation. Mark earned a Ph.D. degree in 2004 from North Carolina State University. From 2004-2007, Mark was a Research Scientist at the University of Southern California Institute for Creative Technologies where he researched and developed interactive, narrative-based training systems. Mark joined the Georgia Tech College of Computing in 2007 where he continues to study artificial intelligence approaches to story generation, interactive narratives, and adaptive computer games. His research is supported by the NSF, DARPA, the U.S. Army, Google, and Disney. Mark was the recipient of a DARPA Young Faculty Award and an NSF CAREER Award.

Associate Professor & Taetle Chair; School of Interactive Computing
Director; Entertainment Intelligence Lab
Phone
404.385.2860
Office
CODA S1123
Additional Research
Artificial intelligence; Machine Learning; Storytelling; Game AI; Computer Games; Computational Creativity
Google Scholar
https://scholar.google.com/citations?hl=en&user=Yg_QjxcAAAAJ&view_op=list_works&sortby=pubdate
Entertainment Intelligence Lab